What's next after Satay Club Game?

I have several ideas in mind right now that I think is worth to explore and then create. I think it will be a worthwhile idea.

I've just thought about an art style that I'd like use. It won't be pixel art. I think. I'm not sure yet. Pixel art sure takes up a lot of time to do. But the kind of look in my next game needs to have that old rustic oriental charm. The 1960s era in Hong Kong. And again I draw inspiration from Wong Kar Wai's films like Days of being wild. There are many scenes in there that is beautifully captured on film.

Who knows,  my next few games might be an adventure type of game.


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