Wednesday, 10 December 2014

Pixel art is like building things using Lego bricks!

I've only recently got myself into creating pixel art since a few months back and I'm loving the process. It only dawned on me that creating art and animation in pixels is much like creating something using lego! When you build something using lego, the end product has a certain charm to it.

Here's my latest work:
This is a screen capture of an animation I am currently doing for the upcoming Satay Club game.


Pixel art to me, feels more like pointilism. Much like how Georges Seurat did it in his paintings back in the days of impressionist paintings. Which brings me to this inspiring old man who discovered Microsoft Paint and he never stopped creating pixel art till his death in July this year. His name was Hal Lasko.
You can learn a little more about him and his work in this short inspiring video.

Regardless of whatever forms of art you are into, don't stop creating. Keep doing what you love and contribute to the beauty of this world.

Friday, 28 November 2014

Satay Club Game Teaser preview. Updates so far!

Update to Satay Club the game! The main gameplay mechanics is largely complete. The animation you can view below will most likely be part of the game! Except for the music. The music for this game teaser video is added to see if 60s  local A-Go-Go music will a-go-go (haha sorry!) well with pixel art. If you enjoy the video do pass it around!



Monday, 22 September 2014

Satay Club Game in production now

A new game from Afzainizam Zahari is in the works right now. The gameplay will be totally different from the other popular games that I have. Here is a sneak peek!


I have developed a penchant for small and cute pixel graphics. It reminds me a lot of the games that I played when I was very young. With this game I hope to recreate that nostalgic feeling in both the graphics for this game as well as the theme of this game which is based on the long gone Satay Club in Singapore.

Tuesday, 19 August 2014

Torotto from Meiji

I found this this little gem of a snack in Tokyo recently while I was browsing the snacks shop in Hirai. Each packet has 9 little cubes of chocolate pieces in it. And each cube of chocolate has a creamy nuts filling in the centre. The interesting thing about it is that the chocolate cube had actually been baked and that gave it its rough texture. The taste is AWESOME!

I wonder if its the recipe of the chocolate or the baking of the chocolate that made it taste so good.

I got this pack for just 48 yen a pack.

Highly recommended!

Monday, 14 July 2014

Sunday, 6 July 2014

Kopi Tiam Game Little India Update!

It's almost here! Check out what new foods will be in store in the next update for Kopi Tiam! The long awaited AKAN DATANG for Little India!

Friday, 4 July 2014

My thoughts on food games

As a game developer, I make games because I like to play. I guess people do what they do because the like doing it. There are things that we don't enjoy doing but we just have to to do it. But I'm not going to discuss that here.

I like delicious foods because I like to eat. When I see foods that I recognise, It immediately triggers an emotional response. Foods that I have never eaten, triggers that sense of curiosity especially if it looks really appetizing.

I also like to cook and bake. It gives me a sense of focus. It is somewhat therapeutic. It unleashes my creativity. It makes me happy.

I think this graphic can sum it up nicely.



Playing games, eating and cooking make me happy. I derive joy in doing these activities.
The part that gets interesting is when cooking foods becomes or is the theme of a game.

I create computer games that are mostly about cooking. These games are mostly on mobile devices where players get to poke at the screen to give commands. Computer games simulate the cooking activities. It evokes memories of joy from the player's previous experience with foods and/or with cooking.


The player may not be doing the actual cooking activity, but for them to use their thumbs and fingers to touch graphical representations of food/cooking items on the screen is most likely the closest/best thing they can ever get to doing the real thing in a non-threatening (risk-averse) environment. Players are able to immerse themselves in their own imaginative world where they can be the best cook ever inside the game. That ability in itself is a wondrous feeling.

A compelling game that is based on memories of joy and itself a joy to play is the perfect combination for anyone seeking to spend a few minutes to lose themselves in the game and be the best cook/chef in their own minds.

I think this applies for any kinds of computer games. And that will be the topic for another post.

Tuesday, 1 July 2014

Happy Burger Days Merchandise now available!

For fans of Happy Burger Days, you can now get your very own Happy Burger Days tote bag! Put all the stuffs that you always carry with you into this very convenient bag. This bag is durable, poly poplin fabric, double sided, full bleed printed, incredibly beautiful carrying device. With a comfortable black cotton shoulder strap.




  • Design printed on both sides
  • Three square sizes available: 13", 16", 18"
  • 1" wide super strong cotton shoulder strap (14" length)
  • Soft yet hard-wearing 100% spun Polyester Poplin fabric
  • Capable of carrying a potentially infinite amount of exciting things

Sunday, 22 June 2014

Tiny Aquarium. A re-imagined retro game!

I've just released Tiny Aquarium to the Google Play store. You can download it here:
https://play.google.com/store/apps/details?id=com.afzane.tinyaquarium

Try it out and give your comments in the reviews!

Oh and don't forget to check out the video gameplay trailer!


Tuesday, 20 May 2014

Happy Burger Days Lunch Time Free Code promotion

If you've reached this page from Happy Burger Days Facebook Page, congratulations! Grab your free codes now and download this game for your iPhone. FREE!
You've got to hurry though, once these codes are used, they can't be used again.


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NJXJRRXA3R6P
WKF6LYLTTMTF
4FNMJHY6F7RW
MP6FMRPFXJWH

Thursday, 15 May 2014

Happy Burger Days iPad version is delayed...indefinitely

Because of some issues concerning in-app purchase within the game, the game has yet to be resolved and be sent back to apple for another review. If you've been waiting for the iPad version to be released, please hang on!

Friday, 2 May 2014

Happy Burger Days now available for iOS on the Apple Store!

It has been a long wait, and now it is finally available for iOS and for Android!
If you are using any Android devices or iPhone, iPod touch go ahead and download Happy Burger Days now!
The iPad version is being delayed in the hands of Apple reviewers now. I expect any problems to be resolved within a week. Hopefully.

Download the free version and recommend it to your family and friends!

Happy Burger Days everyone!

Watch the trailer video here:


Also, "Like" Happy Burger Days Facebook page for news and competitions and contests related to Happy Burger Days game!


Thursday, 24 April 2014

Satay Club

Satay has been one of the best dishes in this part of the world. Malaysia, Singapore,Indonesia. I'm currently working on a game on this but the gameplay is not going to be the same like Kopi Tiam Game. The setting for the game will hark back to the olden days of Singapore where Satay Club was the go-to place for a bite of this heavenly dish.

Back then it was at the Esplanade.


Now, Satay Club is no more, and relocated to Marina Bay and with a new catchy name, Satay by the Bay. How awesome is that?!

Monday, 21 April 2014

3 weeks now waiting for apple to approve

It's going to be close to 3 weeks now, waiting for Apple to approve Happy Burger Days. This has got to be the longest wait ever. The app got rejected twice and now I'm waiting for the third time.

If you're using an iOS device and still waiting for the game, I apologize.

Tuesday, 8 April 2014

Burger Game Development 2

The game has finally completed its many rounds of testing and is now waiting to be on iTunes App store! It will soon be available for Android Devicees on Google Playstore. To keep yourself updated, you can visit this page or like this facebook page for Happy Burger Days!


Wednesday, 26 February 2014

Burger Game Development update

Production of this game is progressing very nicely. Though I think I am not able to meet the tentative release date that is supposed to be by end of February. Hopefully this game will be done by Mid March of 2014. The artwork is mostly complete. What is left is the game mechanics, logic and testing and character animations.

Take a look at the game trailer here!


The theme of this game is based on classic 1950s American diner experience. I try to capture the mood and feel of that era in this game. 1950s is long gone, but you can get quite a good glimpse of how the culture, thoughts, design of that time period from films.

Some films that I like are:

Rebel Without a Cause, starring James Dean










American Graffiti by George Lucas.





















as well as a TV show called Happy Days.

There's just something about the past that is intriguing. Or the thought that your parents or grandparents were hip at that time.

Thursday, 13 February 2014

The latest games coming up soon

I'm currently working on 2 games right. With the help of an awesome artist, I'm able to speed up game development dramatically. Here are some of the Promotional graphics for the 2 games.
There are plenty of burger games online as well as on the App Stores. But I'm determined to make this game an awesome one. Time management games are very fun and very addictive. This game doesn't have the game mechanics of diner dash where a "waitress" runs around serving food to guests. The fun bit about my game is that you get to cook food and serve, and then you must switch between the different kinds of food and plan and manage your time while different foods are cooking. Forgetting any food that's still cooking will most likely burn them and then you've just lost lead time. I'm thinking of holding another competition for this game like what I did for Kopi Tiam Game and Mooncake Shop Game. This time the prizes will be T-shirts that I designed. The nest game that I'm developing right now is a spin off frmo Mooncake Shop Game. There is a rabbit character in the game. This time around he will have his own game. It will be a simple game to play and it will be free.